Book chapter, 2025
Håvard Vibeto is both a film scholar and a game researcher who is primarily concerned with aesthetics and how this forms the experiential dimension of media use. He is interested in game design, user interfaces, film and video game aesthetics, game experiences, gameplay, VR and storytelling.
Latest results
Type
Book chapter
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Book chapter, 2024
Young Gamers Outside Education, Employment or Training: Translating Computer Gaming Skills to Job Relevant Competencies
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Book chapter, 2024
Smidig kaos og uforutsigbar lidenskap. Profesjonalisering av den norske dataspillbransjens bruk av prosjektstyring
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Book chapter, 2024
System Thinking in Game Design. Advanced game design for entertainment games, serious games and gamification
Journal article
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Journal article, 2025
Improving Health Care Training: A Serious Game Approach to Malnutrition Screening
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Journal article, 2024
System Thinking in Gamification
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Journal article, 2022
Understanding the advantages of Hybrid setting over Virtual setting in Serious Games Application
Book anthology
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Book anthology, 2024
På innsiden: Perspektiver på de norske film- TV- og spillbransjene
Introduction
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Introduction, 2024
Innledning
PhD thesis
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PhD thesis, 2022
Dataspillets spillverdener: En undersøkelse av audiovisuelle virkemidler som innganger til spillopplevelser